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nagios4/downtime.h
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112
nagios4/downtime.h
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/*****************************************************************************
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*
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* DOWNTIME.H - Header file for scheduled downtime functions
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*
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*
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* License:
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*****************************************************************************/
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#ifndef _DOWNTIME_H
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#define _DOWNTIME_H
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#include "common.h"
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#include "objects.h"
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#ifndef NSCGI
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#include "nagios.h"
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#endif
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NAGIOS_BEGIN_DECL
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/* SCHEDULED_DOWNTIME_ENTRY structure */
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typedef struct scheduled_downtime {
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int type;
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char *host_name;
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char *service_description;
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time_t entry_time;
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time_t start_time;
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time_t flex_downtime_start; /* Time the flexible downtime started */
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time_t end_time;
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int fixed;
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unsigned long triggered_by;
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unsigned long duration;
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unsigned long downtime_id;
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int is_in_effect;
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int start_notification_sent;
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char *author;
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char *comment;
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#ifndef NSCGI
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unsigned long comment_id;
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int start_flex_downtime;
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int incremented_pending_downtime;
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#endif
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struct scheduled_downtime *next;
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#ifndef NSCGI
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struct timed_event *start_event, *stop_event;
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#endif
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struct scheduled_downtime *prev;
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} scheduled_downtime;
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extern struct scheduled_downtime *scheduled_downtime_list;
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int initialize_downtime_data(void); /* initializes scheduled downtime data */
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int cleanup_downtime_data(void); /* cleans up scheduled downtime data */
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#ifndef NSCGI
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int add_new_downtime(int, char *, char *, time_t, char *, char *, time_t, time_t, int, unsigned long, unsigned long, unsigned long *, int, int);
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int add_new_host_downtime(char *, time_t, char *, char *, time_t, time_t, int, unsigned long, unsigned long, unsigned long *, int, int);
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int add_new_service_downtime(char *, char *, time_t, char *, char *, time_t, time_t, int, unsigned long, unsigned long, unsigned long *, int, int);
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int delete_host_downtime(unsigned long);
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int delete_service_downtime(unsigned long);
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int delete_downtime(int, unsigned long);
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int schedule_downtime(int, char *, char *, time_t, char *, char *, time_t, time_t, int, unsigned long, unsigned long, unsigned long *);
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int unschedule_downtime(int, unsigned long);
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int register_downtime(int, unsigned long);
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int handle_scheduled_downtime(struct scheduled_downtime *);
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int handle_scheduled_downtime_by_id(unsigned long);
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int check_pending_flex_host_downtime(struct host *);
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int check_pending_flex_service_downtime(struct service *);
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int check_for_expired_downtime(void);
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#endif
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int add_host_downtime(char *, time_t, char *, char *, time_t, time_t, time_t, int, unsigned long, unsigned long, unsigned long, int, int);
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int add_service_downtime(char *, char *, time_t, char *, char *, time_t, time_t, time_t, int, unsigned long, unsigned long, unsigned long, int, int);
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/* If you are going to be adding a lot of downtime in sequence, set
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defer_downtime_sorting to 1 before you start and then call
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sort_downtime afterwards. Things will go MUCH faster. */
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extern int defer_downtime_sorting;
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int add_downtime(int, char *, char *, time_t, char *, char *, time_t, time_t, time_t, int, unsigned long, unsigned long, unsigned long, int, int);
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int sort_downtime(void);
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struct scheduled_downtime *find_downtime(int, unsigned long);
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struct scheduled_downtime *find_host_downtime(unsigned long);
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struct scheduled_downtime *find_service_downtime(unsigned long);
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void free_downtime_data(void); /* frees memory allocated to scheduled downtime list */
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int delete_downtime_by_hostname_service_description_start_time_comment(char *, char *, time_t, char *);
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NAGIOS_END_DECL
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#endif
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